Dark Parables: The Final Cinderella: Chapter Ten: Puppet Master
Our Dark Parables The Final Cinderella Walkthrough is your guide to a happily ever after in this exciting hidden object adventure game. We've made sure to include everything you need to know to help save Cinderella and foil Godmother's plans to use her powers and wreck havoc in the world. Enjoy detailed chapter-by-chapter instructions, beautiful custom screenshots, and simple solutions to all puzzles and mini-games you'll encounter in our Dark Parables 5 Walkthrough.
General Information & Tips
Introduction: Arriving on the Scene
Chapter One: The Mansion
Chapter Two: Another Mirror
Chapter Three: The Forest
Chapter Four: The Glass Slippers
Chapter Five: The Cottage
Chapter Six: The Castle
Chapter Seven: The Magic Orb
Chapter Eight: Godmother
Chapter Nine: The Magic Glass Wand
Chapter Ten: Puppet Master
Ask for help in the comments below!
Introduction: Arriving on the Scene
Chapter One: The Mansion
Chapter Two: Another Mirror
Chapter Three: The Forest
Chapter Four: The Glass Slippers
Chapter Five: The Cottage
Chapter Six: The Castle
Chapter Seven: The Magic Orb
Chapter Eight: Godmother
Chapter Nine: The Magic Glass Wand
Chapter Ten: Puppet Master
Ask for help in the comments below!
- Go to the Pumpkin Carriage by going back two screens, to the right, and then forward one screen.
- Click on the carriage, and then click yes to travel to the forbidden grove.
- Go to the left.
- Click on the sparkles to play the HOG.
- Find all the items on the list.
- You will receive the FIRE SCEPTER HANDLE.
- Go to the Glass Wasteland by going back one screen, forward two screens, and then to the left.
- Click on the sparkles to play the HOG.
- Find all the items on the list.
- You will receive the ROSE.
- Go back to the Pumpkin Farm by going back three screens, and then to the left.
- Go forward.
- Take the 4/4 ORIENTAL CLOTHING COLLECTION.
- Go to the Logging site by going back two screens, forward one, and then to the right.
- Click to zoom in on the roots.
- Use the LILY, the ROSE, and the TULIP on the flower spirits.
- Go forward one screen.
- Take the GOLDEN ROOSTER.
- Take the PARABLE NOTE.
- Go back to the Beanstalk Yard by going back three screens, left, and then forward.
- Click to zoom in on the beanstalk.
- Take the PARABLE NOTE.
- Use the GOLDEN ROOSTER on the empty slot.
- Take the GLASS SLIPPER GEM.
- Go back twice.
- Click on the carriage to zoom in.
- Use the GLASS SLIPPER GEM on the empty slot.
- Use the FIRE SCEPTER HANDLE on the fire.
- You will receive the FIRE SCEPTER.
- Go to the Evil Tree by going forward one screen, and then right twice.
- Click to zoom in on the tree.
- Use the FIRE SCEPTER on the tree.
- Go to the Foyer by going back two screens, and then forward two screens.
- Click on the sparkles to play the HOG.
- Find all the items on the list.
- You will receive the BLUE RUNESHARD.
- Go to the Tower Top by going forward one screen and then to the left.
- Click on the sparkles to play the HOG.
- Find all the items on the list.
- You will receive the RED RUNESHARD.
- Go to the Bedroom by going back three screens, and then going to the right, and then up the stairs.
- Click to zoom into the box.
- Use the 4 ORIENTAL CLOTHES on the doll.
- You will receive the YELLOW RUNESHARD.
- Go to the Tower Top by going back one screen, forward three screens, and then to the left.
- Click to zoom in on the beast.
- Use the YELLOW RUNESHARD, the GREEN RUNESHARD, the BLUE RUNESHARD, and the RED RUNESHARD on the empty slots.
- Click to zoom in to the runeshards to start a mini-game.
- The goal of the mini-game is to click on the runeshard in the correct order.
- Click Green, Red, Blue, Yellow.
- Click Red, Yellow, Blue, Green.
- Click Blue, Red, Yellow, Green.
- It will transition to the next mini-game.
- The goal of this mini-game is to rotate the pipes so that each runeshard is connected to the same color.
- Once you are done, use the MAGIC GLASS WAND on the Puppet Master.
- Congratulations! You've completed Dark Parables The Final Cinderella!
General Information & Tips
Introduction: Arriving on the Scene
Chapter One: The Mansion
Chapter Two: Another Mirror
Chapter Three: The Forest
Chapter Four: The Glass Slippers
Chapter Five: The Cottage
Chapter Six: The Castle
Chapter Seven: The Magic Orb
Chapter Eight: Godmother
Chapter Nine: The Magic Glass Wand
Chapter Ten: Puppet Master
Ask for help in the comments below!
Introduction: Arriving on the Scene
Chapter One: The Mansion
Chapter Two: Another Mirror
Chapter Three: The Forest
Chapter Four: The Glass Slippers
Chapter Five: The Cottage
Chapter Six: The Castle
Chapter Seven: The Magic Orb
Chapter Eight: Godmother
Chapter Nine: The Magic Glass Wand
Chapter Ten: Puppet Master
Ask for help in the comments below!