The Christmas Spirit: Trouble in Oz: Chapter 6: The Invitation
The Christmas Spirit: Trouble in Oz Walkthrough can help you save Christmas in Oz before it is too late! You can trust these detailed instructions, custom marked screenshots, and puzzle solutions to help track down the culprits and Christmas spirit back to the land of Oz.
Chapter 1: Kansas
Chapter 2: Emerald City
Chapter 3: The Prison
Chapter 4: Glinda's Castle
Chapter 5: The Fortress
Chapter 6: The Invitation
Ask for help in the comments below!
Chapter 2: Emerald City
Chapter 3: The Prison
Chapter 4: Glinda's Castle
Chapter 5: The Fortress
Chapter 6: The Invitation
Ask for help in the comments below!
Chapter 6: The Invitation
- Talk (L).
- Examine (M).
- Use RULER; take HAIRPIN and TWIGS (N).
- Use PLIERS (O); receive BIRD FIGURINE (1/2).
- Use HAIRPIN (P).
- Walk right.
- Take note, FILE, and DIAMOND RING (Q).
- Use DIAMOND RING; take BIRD FIGURINE (2/2) (R).
- Place BIRD FIGURINE (2/2) (S); take WINDING KEY.
- Use WINDING KEY (T).
- Solution (U).
- Easy and Hard: (C-D)-(B-Ax2)-(C-D)-(B-Ax3)-(C-D).
- Take STONE FRAGMENT (1/2) and WRENCH.
- Pour KEROSENE; take LANTERN (V).
- Walk down.
- Place LANTERN (W).
- Play HOP; receive CROWBAR (X).
- Use CROWBAR (Y); receive MACHETE.
- Use MACHETE (Z).
- Walk left.
- Take WIRE (A). Use WRENCH; take STONE FRAGMENT (2/2) and BUTTON (B).
- WIRE on TWIGS; receive BROOM.
- Place BUTTON (C).
- Easy solution (D): D-B-C-B-D-B.
- Hard solution (E): D-A-C-B-I-B-K-B-E-B-D-B-J-B.
- Take SCISSORS.
- Read book (F); use FILE (G). Take MAGNIFYING GLASS.
- Walk down.
- Place STONE FRAGMENT (2/2) (H).
- Solution (I).
- Easy: Cx7-Bx4-Cx4-A-B.
- Hard: C-A-B-A-Bx2-C-B-Cx5-Bx8.
- Take FERTILIZER, HOOK, and SHAWL.
- Walk right.
- Use SCISSORS (J); take PAINTING INLAY.
- Use SCISSORS (K); receive WICK.
- Walk down, then left.
- Use WICK and MAGNIFYING GLASS (L).
- Walk forward.
- Use BROOM; take HEART (M).
- Use SHAWL; take WATER, SAFETY PIN, and note (N).
- Place PAINTING INLAY (O); examine. Take SCOOP.
- Use WATER and FERTILIZER; take MAGNET (P).
- Walk down.
- Use SAFETY PIN (Q).
- Play HOP; receive ROPE (R).
- ROPE on HOOK; receive ROPED HOOK.
- Examine; use ROPED HOOK (S).
- Walk left.
- Use MAGNET (T); receive TONGS.
- Use SCOOP; take PUZZLE FRAGMENT (1/2) and THIN HOOK (U).
- Use TONGS; take MATCHES (V).
- Walk down twice, then right.
- Use THIN HOOK; take RAZOR and SPRING (1/5) (W).
- Place HEART (X); take VINYL RECORD.
- Go to Mombi's Castle.
- Place VINYL RECORD; take SPRING (2/5) and MOUSE (Y).
- Walk down.
- Give MOUSE; take PUZZLE FRAGMENT (2/2) and SPRING (3/5) (Z).
- Walk forward.
- Place PUZZLE FRAGMENT (2/2) (A).
- Easy solution (B).
- Hard solution (C-D).
- Take FIREWORKS.
- Walk down, then left.
- Use FIREWORKS and MATCHES (E); take SPRING (4/5).
- Use RAZOR (F); receive CANVAS. Take SPRING (5/5).
- Place CANVAS and SPRING (5/5) (G).
- Solution (H): match colored balls.
- Receive MOMBI'S INVITATION.
- Walk down, then forward.
- Give MOMBI'S INVITATION (I); receive PORTAL STONE.
- Place PORTAL STONE (J).
- Solution (K).
- Easy: C-B-A-Bx2-A-B-A-Bx3-C-A-Bx3.
- C-Bx2-A-Bx3-C-Bx4-A-Bx3.
- Hard: Bx3-C-B-A-Bx5-A-B-A-C-B-C-Bx5.
- C-B-C-Bx6-A-C-Bx5-A-Bx2-C-Bx6-A-B-A.
- Bx3-A-B-A-Bx2-C-B-C-Bx3-C-Bx3-A.
- Congratulations! You have completed The Christmas Spirit: Trouble in Oz.
Chapter 1: Kansas
Chapter 2: Emerald City
Chapter 3: The Prison
Chapter 4: Glinda's Castle
Chapter 5: The Fortress
Chapter 6: The Invitation
Ask for help in the comments below!
Chapter 2: Emerald City
Chapter 3: The Prison
Chapter 4: Glinda's Castle
Chapter 5: The Fortress
Chapter 6: The Invitation
Ask for help in the comments below!