Small Town Terrors: Galdor's Bluff: Chapter Two: Magicians
Our Small Town Terrors: Galdor's Bluff Walkthrough is just the ticket to helping Thurman the Magnificent pull off the performance of a lifetime! Our detailed instructions, custom marked screenshots, and simple puzzle solutions will guide your steps as you attempt to prevent his rival from sabotaging his act.
General Information & Tips
Chapter One: Into the Theatre
Chapter Two: Magicians
Chapter Three: The Mansion
Chapter Four: The Ruins
Ask for help in the comments below!
Chapter One: Into the Theatre
Chapter Two: Magicians
Chapter Three: The Mansion
Chapter Four: The Ruins
Ask for help in the comments below!
- Speak to the man.
- Click the screen to trigger a hidden objects area.
- Find the items.
- Collect the golden mouse.
- Collect the fire poker.
- Place the golden mouse into the owl’s claws.
- Collect the cuff links and place them into the door.
- Move ahead.
- Collect the note, the chemical formula, and the lubricating oil.
- Collect the light bulb.
- Collect the empty sack.
- Move ahead.
- Replace the lightbulb.
- Select the empty sack to collect the coal.
- Select the lubricating oil to use on the gears.
- Move down once.
- Place the sack of coal into the furnace and use the fire poker to stoke it.
- Select the vial of liquid and the chemical formula onto the shelf to trigger a mini game.
- Solve the game by creating the formula based on the recipe.
- Move ahead.
- Pour the compound flaks contents into the funnel.
- Click the levers.
- Move ahead.
- Place the fire orb.
- Click the hidden objects area.
- Find the items.
- Collect the chains.
- Click the lock.
- Move ahead and go to the left.
- Collect the feather.
- Click the chart to trigger a mini game.
- Solve the game by moving the symbols onto their matched bases.
- Collect the paper symbol.
- Click the hidden objects area.
- Find the items.
- Collect the tiny key.
- Move down once, ahead and to the right.
- Collect the umbrella.
- Insert the tiny key into the cage .
- Click the newspaper; collect the paper symbol.
- Click the book; collect the crest page and 1 /3 stained glass shards.
- Collect the bolt cutters and the tongs.
- Move down once.
- Place the umbrella into the fountain.
- Collect 2/ 3 stained glass shards.
- Select the bolt cutters to cut the chains; click the box.
- Collect the lever.
- Move down 2x’s.
- Select the tongs to collect 3/3 stained glass shards.
- Move ahead 2x’s and turn to the right.
- Insert the stained glass to trigger a mini game.
- Solve the game by restoring the image.
- Click the sheet; collect the crank.
- Move down 2x’s and up the staircase.
- Attach and click the crank.
- Collect 1 /3 weights.
- Place the 2 paper symbols.
- Click the buttons followed by the dial.
- Zoom into the lens.
- Insert the crest page to trigger a mini game.
- Solve the game by spotting the 10 differences.
- Collect the halberd.
- Move down once.
- Place the halberd into the knight’s hand.
- Collect the gear.
- Move down once.
- Place the chains, the lever and the gear onto the mechanism.
- Click the lever.
- Move down 2x’s.
- Select the bolt cutters to cut the chains.
- Move to the left and click the hidden objects area.
- Find the items.
- Collect the thread.
- Move ahead.
- Speak to the boy; collect the dirty cape.
- Move to the right.
- Collect the glass mold half.
- Move down once and ahead once; click the hidden objects area.
- Find the items.
- Collect the chalk.
- Select the bolt cutters to cut the gate lock.
- Collect the knife.
- Collect the duct tape.
- Move down once and to the right.
- Select the knife to collect the washboard.
- Select the chalk to complete the hopscotch outline and trigger a mini game.
- Solve the game by completing the hopscotch number pattern correctly.
- Click the hidden objects area.
- Find the items.
- Collect the scoop.
- Move down once.
- Select the knife to slice the bag.
- Select the scoop to collect the laundry soap.
- Move to the right.
- Place the wash board, the laundry soap and the dirty cape into the bin.
- Collect the clean cape.
- Move down once.
- Give the boy the clean cape.
- Click the cup with the key.
- Move to the Town Square.
General Information & Tips
Chapter One: Into the Theatre
Chapter Two: Magicians
Chapter Three: The Mansion
Chapter Four: The Ruins
Ask for help in the comments below!
Chapter One: Into the Theatre
Chapter Two: Magicians
Chapter Three: The Mansion
Chapter Four: The Ruins
Ask for help in the comments below!