Grim Tales: Bloody Mary: Chapter One: Front Porch
Hold tight to our Grim Tales: Blood Mary Walkthrough as you dare to tread through the halls of Bloody Mary's domain. Danger lurks in every shadow, in every reflection a pair of crimson eyes appear, watching you, waiting for you to let your guard down. But with our detailed instructions, custom screenshots, and puzzle solutions, you'll be able to put an end to Blood Mary's reign of terror.
- Click the door.
- Click the welcome mat and collect the key.
- Insert the key into the lock.
- Click the well then click the paper.
- Collect the 1 / 4 rings and read the note.
- Click the grate and collect the bucket.
- Click the hidden objects area.
- Find the listed items.
- Select the wheel and place it onto the train; collect the locomotive.
- Select the puzzle piece and place it onto the puzzle; collect the puzzle.
- Collect the jack handle.
- Click the car trunk 2 times.
- Attach the jack handle onto the jack; collect the car jack.
- Click the front door and place the jack down next to it; click the jack handle.
- Move into the Foyer.
- Speak to the boy.
- Click the floor; collect the razor.
- Move down once.
- Click the well.
- Select the razor to slice the teddy bear open; collect the owl amulet.
- Move into the Foyer.
- Click the dresser and insert the owl amulet.
- Collect the nuts.
- Move down once.
- Click the well.
- Give Chucky the nuts and collect Chucky.
- Dip the bucket of water into the well; collect the bucket of water.
- Move into the Foyer.
- Douse the fire using the bucket of water.
- Move to the 2nd Floor.
- Click the debris; attempt to collect the amulet.
- Select Chucky and send him to the planks; collect the small plank.
- Move down once.
- Click the dresser and place the small planks beneath the dresser,
- Click the dresser aside.
- Click the chandelier; collect the bulb.
- Click the door to trigger a mini-game.
- Solve the game by triggering the elements; click the designated areas in ABC order.
- Move into the Storeroom.
- Speak to Jackie; collect the boy amulet part.
- Click the doll; collect the pin.
- Move down 2 times.
- Click the trunk and insert the pin into the box.
- Collect the oil can, the electrical tape and the screwdriver.
- Click the grating.
- Select the screwdriver to remove the screws.
- Collect the 1 / 2 ruby, the leaf amulet, and the toggle switch.
- Move to the Boys’ Dormitory.
- Click the light switch; use the electrical tape to fix the wires.
- Insert the toggle switch and click it.
- Click the floor; collect the crowbar and read the note.
- Move down 2 times.
- Click the stairs and remove the planks using the crowbar.
- Collect the 1 / 3 gold tooth and the matches.
- Move to the Boy’s Dormitory.
- Click the dresser; collect the 2 / 3 gold tooth.
- Pour the oil can into the lantern and use the matches to ignite the fuse.
- Click the poster 2 times.
- Click the numbers 1 – 5 – 7; collect the 2 / 2 rubies and the mask.
- Move to the Foyer.
- Click the frame and insert the 2 rubies.
- Click the frame.
- Play the hidden objects game.
- Toggle between the up and down button to find the listed items.
- Select the bow and place it into the hair; collect the wig.
- Select the knife and use it to carve the wax off of the candle; collect the wax.
- Collect the infinity amulet.
- Move to the 2nd Floor.
- Click the clock; insert the infinity amulet.
- Collect the corkscrew.
- Move down.
- Click the plate.
- Select the corkscrew to open the bottle; collect the toy flute.
- Move to the Boy’s Dormitory.
- Click the wooden doll and attach the toy flute and the mask onto it.
- Collect the counterweight.
- Move down once.
- Click the clock.
- Attach the counterweight onto the clock; collect the barrel.
- Move to the Front Porch.
- Click the grating and insert the barrel into the instrument.
- Collect the 3 /3 gold tooth.
- Move to the Boy’s Dormitory.
- Click the floor.
- Insert the 3 gold teeth into the mouth of the skull.
- Collect the door handle.
- Move to the Foyer.
- Click the door on the left; attach the door handle and click it
- Attempt to enter the Recital Hall.
- Collect the axe.
- Click the door on the right; insert the leaf amulet.
- Move into the Garden.