Fairy Tale Mysteries: The Puppet Thief: Chapter Four: Into the Grand House
Our Fairy Tale Mysteries: The Puppet Thief Walkthrough is your lifeline when it comes to making it through your first assignment as an examiner for the Brothers Grimm. Your task: track down the monster that's been stealing the souls of the children of Arbourshire. Thankfully, you'll have our detailed step-by-step instructions, custom screenshots, and solutions to all puzzles to help see you through this nightmare.
- Lift the fog by using the green crystal.
- Go into the grand house.
- Pick up the magigram.
- Zoom into the fountain.
- Find the listed items; collect the puppet leg.
- Go through the arch and go into the lounge.
- Zoom into the painting.
- Click the lever.
- Go through the fireplace to get into the mirrored lounge.
- Zoom into the painting; notice the pose position.
- Zoom into the tarot cards; pay attention to their arrangement.
- Go to the lounge.
- Examine the tarot cards to trigger a puzzle.
- Move the cards around to match the order they were in inside of the mirrored lounge.
- Zoom into the painting; insert the puppet leg to trigger a puzzle.
- Move the puppet in the painting to match the pose of the painting in the mirrored lounge.
- Examine the chest; collect the clock.
- Go to the mirrored lounge.
- Put the clock onto the mantle.
- Examine the chest; collect the puppet orb.
- Go to the grand house lobby.
- Examine the large doors.
- Use the puppet orb on the statue.
- Go into the hall.
- Click the curtains open.
- Zoom into the mosaic.
- Find the mosaic tiles places all around the room.
- Once all the tiles are collected; insert them into the mosaic frame to trigger a puzzle.
- Move the tiles around to create a completed picture.
- Once completed; go into the puppeteer’s chamber.
- Notice the light pattern.
- Click the lights in the same pattern to destroy the puppets.
- Use the purple crystal to capture the evil puppeteer.