Dark Arcana: The Carnival: Chapter Five: Chasing Jim
Our Dark Arcana The Carnival Walkthrough will keep you company as you investigate the dark alternate dimension that lurks behind the Hall of Mirrors and is home to the being known only as The Evil One. Use our detailed screenshots and step-by-step instructions to find your way between this dark world and our reality, save Susan Jones, and stop the evil one from breaking his chains and invading our world!
General Info and Tips
Chapter One: The Carnival
Chapter Two: Hall of Mirrors
Chapter Three: The Mirror World
Chapter Four: Back to the Mirror World
Chapter Five: Chasing Jim
Chapter Six: Escape from the Island
Chapter Seven: Jim's Plan
Chapter Eight: Stopping the Ritual
Ask for help in the comments below!
Chapter One: The Carnival
Chapter Two: Hall of Mirrors
Chapter Three: The Mirror World
Chapter Four: Back to the Mirror World
Chapter Five: Chasing Jim
Chapter Six: Escape from the Island
Chapter Seven: Jim's Plan
Chapter Eight: Stopping the Ritual
Ask for help in the comments below!
- Take the PUMP.
- Use the monkey to get the HORSE FIGURINE.
-
Go forward to the cages.
- Click on the hat and coat on the cage to zoom in.
- Click to move the objects aside so you can see the pocket.
- Click to open the pocket.
- Take the KEY.
-
Go back one screen.
- Click on the skeleton with the case.
- Use the KEY on the case to unlock it.
-
Click on the sparkles to access the hidden object game.
- Find all the items on the list.
- You will receive the RUBBER PATCHES.
-
Go to the Playground.
- Click on Jim to start the cutscene.
- Click on the mechanism at the door to zoom in.
- Take the PART OF DOOR MECHANISM.
- Click on the area with the life preserver to zoom in.
- Use the RUBBER PATCHES on the life preserver to cover the holes.
- The use the PUMP on the preserver.
- Click to pump it up.
- Take the LIFEBUOY.
-
Click on the sparkles to play the hidden object game.
- Find all the items on the list.
- You will receive VINYL 1/3.
-
Now return to the Carousel.
- Click on the horse outline on the Carousel to zoom in.
- Use the HORSE FIGURINE on the outline.
-
This will start a mini-game.
- The goal of the game is to have all the skulls light up.
- Start with the second skull and work from left to right.
- When you are done, take the 2nd PART OF DOOR MECHANISM.
-
Return to the playground and the diner door.
- Click on the diner door to zoom in.
- Use the 2 PART OF DOOR MECHANISMS on the door.
-
Enter the Diner.
- Click on the table on the left to zoom in.
- Take the VINYL 2/3 on the seat.
- Look at the code to have it added to your notebook.
-
Go back to the Ferris Wheel.
- Click on the box to zoom in.
- Input the code you found in the diner to open the box.
- Take the DIAMOND.
-
Click on the sparkles to access the hidden object game.
- Find all the items on the list.
- You will receive the VINYL 3/3.
-
Go back to the Diner.
- Click on the Jukebox to zoom in.
- Use the VINYL 3/3 on the Jukebox.
-
Click on the jukebox again to start a mini-game.
- This puzzle can be a bit confusing because of the way it's worded.
- The goal of the puzzle is to play the top three songs on the jukebox.
- That means we need to play the top 3 songs on the list.
- Click on the list to zoom in under the play button.
- You'll see the number of times each song has been played.
- Find the songs that have been played the most and list them from most played, second most played, and third most played.
- On mine, they were Jazz B3, Rock B5, and Pop A2.
-
Once you are done, click on the battery a few times to take the CELL.
- Click on the glass counter area to zoom in.
- Use the DIAMOND to cut the glass.
-
Take the CUTTERS.
- Click on the door to zoom in.
- Use the CUTTERS to cut the chain.
-
Go forward to the cliff.
- Click on the area with the flag to zoom in.
- Use the monkey on the area and he will get stuck!
- Oh well... I don't really like monkeys anyhow.
-
Click on the sparkles to start a Hidden object scene.
- Find all the items on the list.
- You will receive the CROWBAR.
-
Go back one screen to the diner.
- Click on the area where the dumbwaiter is to zoom in.
- Use the CROWBAR to pry it open.
- The rope will appear.
- Use the LIFEBUOY on the rope.
- Take the LIFEBUOY ON A LINE.
-
Return to the cliff.
- Click to zoom in on the monkey.
- Use the LIFEBUOY ON A LINE on the monkey to save him.
-
You will receive the CART WHEEL.
- Click on the roller coaster cart to zoom in.
- Use the CART WHEEL on the cart.
- Use the CELL on the cart.
- Click on the cell to connect the wires.
- Go to the Beach.
- There's nothing to do here yet, go forward to the shed and then one more screen to the clearing.
- Click on Jim to talk to him.
General Info and Tips
Chapter One: The Carnival
Chapter Two: Hall of Mirrors
Chapter Three: The Mirror World
Chapter Four: Back to the Mirror World
Chapter Five: Chasing Jim
Chapter Six: Escape from the Island
Chapter Seven: Jim's Plan
Chapter Eight: Stopping the Ritual
Ask for help in the comments below!
Chapter One: The Carnival
Chapter Two: Hall of Mirrors
Chapter Three: The Mirror World
Chapter Four: Back to the Mirror World
Chapter Five: Chasing Jim
Chapter Six: Escape from the Island
Chapter Seven: Jim's Plan
Chapter Eight: Stopping the Ritual
Ask for help in the comments below!