The Island: Castaway 2
The Island - Castaway 2 Walkthrough provides you with hints and strategies for gameplay, locations of hidden items, and a quest-by-quest walkthrough. In this game, you play as Yati a young native boy who is trying to discern his calling while coming to the terms of the disappearance of his father and dealing with a group of perhaps not so nice strangers. Any changes from the first game are basically nonexistent. Some of the animals and vegetation have different names. In addition to food recipes, there are magic potions to make and then utilize.
The Island - Castaway 2 Walkthrough provides you with hints and
strategies for gameplay, locations of hidden items, and a
quest-by-quest walkthrough. In this game, you play as Yati a
young native boy who is trying to discern his calling while coming to
the terms of the disappearance of his father and dealing with a group
of perhaps not so nice strangers. Any changes from the first game
are basically nonexistent. Some of the animals and
vegetation have different names. In addition to food recipes, there are
magic potions to make and then
utilize.
HINTS AND STRATEGIES
Understanding how to use the map is probably the most crucial for enjoyment while playing the game.
Once you are allowed to buy potions and/or ingredients, do so; it's a lot easier.
Find a way to earn pearls that you enjoy. Personally I liked catching lots and lots and lots of crabs and would do so by walking up the beach as I traveled between destinations.
.
How exactly does the map work?
Where are the 6 hidden items, the ones at the bottom of the achievement list?
Chapter 1
Chapter 2
Chapter 3
Chapter 4
Chapter 5
Chapter 6
HINTS AND STRATEGIES
Understanding how to use the map is probably the most crucial for enjoyment while playing the game.
Once you are allowed to buy potions and/or ingredients, do so; it's a lot easier.
Find a way to earn pearls that you enjoy. Personally I liked catching lots and lots and lots of crabs and would do so by walking up the beach as I traveled between destinations.
.
How exactly does the map work?
- If you have not explored an area, there will be cloud covering the area..
- Once you have met someone, he or she will be identified by a star on the map.
- There are a few times you won't be able to find someone on the map.
- They are either somewhere you have not explored and under the clouds
- Langst will be inside a cave sometimes.
- Roho likes to spend time being invisible and will pop in and out.
- Muze ends up going off on adventures and you just need to wait for him to return.
- The characters are indicated by stars. When you hover over the star, the name will be visible.
- Character stars come in four colors.
- Yellow means that they need to talk to you.
- Red means you are in the process of performing a task for them.
- Green means that you have completed the task and can return to them.
- Blue means they don't need anything from you and are not available for interaction.
- Also on the map, as you encounter them or get access to them are 4 cooking fires, 2 magic fires, and 3 different shops.
- Use the map. You can click on any character who is not blue, the fires, the shops, the totem, or the workshop.
- When you do, the map will fold up and you will automatically move at your regular pace to that location.
- If you see something you want to pick up or do on the way, you just click on it like you normally would. You can then either move yourself or go back to the map.
- If you have a character icon to the left, you can also click on that and it will open the map.
- Hint: If you just need to get somewhere that doesn't have a star, just click on something else that will take you on your path and click for yourself when you want to break away from that direction.
- For example, if you need mushrooms from the cave, you can click on Roho's fire or shop and sit back and relax until you enter the cave.
- You will keep doing what you were doing. You will keep running or chopping.
- If you are around boars, they can still attack you. This is especially disconcerting if you have stopped and are looking at the map and start hearing yourself start grunting.
- Unfortunately opening up your inventory does not stop a boar, snake, or crocodile from attacking you while you are trying to feed yourself. But on the positive side, you can eat, check your inventory, and prepare food that doesn't need cooking while you are moving.
- It tells you to talk to someone on the task list.
- There is a photo on the left side of the screen.
- Sometimes you just need to look at the map to see if you can find a yellow star or green star.
- If you can't find somebody, it might be because they are either under the cloud cover or in a cave. The clouds only go away on the map if you have been there.
- That is your decision. If you do, then you will be more likely to have it in your inventory when you need it.
- However, you will also be more likely to not enough room in your inventory.
- If you are going to try for the gold trophies and you don't pick up a lot of extra stuff, it will take you longer at the end.
- Personally, I used a middle of the road method. Depending on my mood, I would pick up everything I saw or just keep moving, but I did pick up a lot more than I needed at the time and frequently didn't have to go looking for stuff at the end.
- Take a look at the gold trophies to see what you need for those. That might help you make up your mind.
- You can upgrade your inventory bag twice by buying it from Wasani, but you need pearls.
- The second bag upgrade is your first priority from Wasani's shop.
- You can sell your extra inventory at Muze's shop or eat the stuff that is edible.
- You can also just throw stuff away by using the trashcan when your inventory is open.
- Go to Muze.
- You can pretty much buy anything except for some of the ingredients needed for tasks.
- You also can never buy prepared dishes; however, eventually you will be able to buy potions
- Just note that some ingredients are very expensive
- For some tasks, you can buy the ingredients if desired. I would occasionally use it for picking up a vegetable or mushroom or portion ingredient because I didn't want to take the time to grow it or use a potion just to get an ingredient.
- The items you have in your inventory are on the left side.
- The prices that you can sell them at are listed along with the quantity.
- The items you can buy are on the right with their prices.
- Also note there is a slider for scrolling down the screen.
- To start a transaction, click on the item you want to sell or buy, select how many you want, and click okay. You can also move the slider to select lots of items.
- You will also see a running total of your transactions. You can keep doing this until you are done.
- Before you finalize all of your transactions, you will be given a choice to cancel everything.
- Why not talk to whomever is the closest. This game is somewhat linear.
- You have to complete all of the tasks to move on and it doesn't really matter the order you go in.
- The only advantage to doing something more quickly is that you might get another task sooner and can look for those items while doing something else.
- I would usually try as much as I could to not be running back and forth the island.
- The walkthrough incorporates this strategy as much as possible.
- They're mean. The boars will actively chase you if they see you. Luckily you can run as quickly as they can. If you are being chased, just run until they stop. The boars won't go past their normal area.
- The snakes don't chase you unless you pick up a mushroom.
- The crocodiles are impossible. You cannot get past them--period, unless you have a Protective Potion.
- Using the Protection Potion will cause the animals to ignore you.
- You will need a protection potion anytime you need to go through the Marshy Wood and it is helpful to have extras on hand.
- You will use your bow and arrow. It will take 3 hits to kill a boar and 1 hit to kill a leap-quick.
- You can buy bow upgrades from Wasani but they are expensive.
- When you want to hit the animal, you will see a target over the animal. Just click on it and as long as the animal doesn't move, you should hit the animal.
- Then wait for it to stop moving around. The boars will actually take off running after they are hit, so just follow them at a little distance until they stop.
- You do not need to get super close to an animal to hit it as you will move into striking distance automatically.
- If you have extra time on the protection potion, why not hunt boars?
- Fruit and herbs. Look at the map.
- Seeds--Buy them from Muze's shop
- Arrows--Make at the workshop (free if you have logs or billets) or buy them
- Potions--Make at the magic fires or buy at Roho's shop. I recommend buying potions once these become available to purchase--after the shop opens and after you have made a potion once
- Mushrooms--Any cave
- Oke uru--almost anywhere if you are using the vision potion.
- Ancestor's flower--Ancestor's Wood with the Interworld Potion active
- Datura flower -- Marshy Wood with the Vision Potion; you will only be able to get one at a time because of the crocodiles
- First you need to have a net, which you will get early on in the game.
- Second you cannot get too close to them before you throw. Sometimes when you throw, the movement itself will cause them to scurry away.
- Be sure to pick up your net and not wander away. All this requires is to not click on something before you pick up your net.
- You left your net somewhere else and are going back to get it. Just run along and you'll find it.
- The trick to fishing is to click and then wait for your fishing line to turn white or at least light pink before clicking again.
- You will catch a rock if you cast too near a rock or up the shore. Sometimes you will catch a shoe or a shark will get your bait.
- When you first cast you will see a bobber for your cursor. The bobber in the water will bob 3 times before you hook the fish.
- Then your cursor will turn into a fish.
- Upgrading your fishing rod will decrease the number of times you have to click and the strength of your line.
- You get bait to fish when you dig holes at the farm
- You have to grow them. You will be given some seeds at first, but then you will need to buy them at the Muze's shop.
- Buy seeds in batches of 20, as that is how many plots you have available.
- By the time you have planted about 10 seeds, the first ones will be finished growing.
- The items come up at random but in equal proportions.
- Just dig a hole and drop in the seed. To do so, you can queue up your clicks but just don't click off the plots or on the menus or you will stop digging.
- To eat, open your bag and double click on the food. Below is a list of the food value of items.
- If you don't think you will need an item, use the higher value food or one that you have plenty of.
- I found that I frequently had the ingredients for a fruit salad or fruit water, which had a reasonable amount of food value.
- To prepare food, click on the cooking button, choose your recipe, and if you have the ingredients you can select cook.
- The icons of ingredients will show you the number you have on hand and then the number you need for the recipe.
- If you have enough, the icons will be green; if not, they will be green.
- Some recipes have a fire icon, which means it needs to be cooked. It can only be prepared at one of the four fires.
- If you click on the fire, the cursor will turn into a cooked bird and the menu will open.
- The recipes without a fire can be prepared anywhere, even while moving.
- Food values
- Banana 4
- Orange 5
- Lemon 2
- Apple 4
- Kiwi 3
- Coconut 6
- Stripey (watermelon) 10
- Smelly (pineapple) 10
- Fruit salad 20, 1 apple, 1 banana, 1 kiwi
- Stewed multipede 35, 1 multipede, 1 earth apple, 1 green ear, 1 stick, fire
- Fried fish 30, 1 fish, 1 kiwi, 1 stick, fire
- Baked fruit 35 , 2 apples, 1 banana, 1 orange, 1 stick, fire
- Grilled leap-quick 40, 1 leap-quick, 2 lemon, 1 white plant, 2 sticks, fire
- Fruit water 40, 1 coconut, 1 lemon, 3 oranges, 1 stripey
- Fish soup 50, 1 fish, 1 earth apples, 1 blue herb, 1 white plant, 2 sticks, fire
- Roast boar 65 1 boar, 2 earth apples, 1 blue herb, 1 yellowcolored , 3 sticks, fire
- Leap-quick soup 45, 1 leap-quick, 3 multifoil, 1 earth apple, 2 yellowcolored, 2 sticks, fire
- Vegetable stew 45, 2 multifoil, 2 sweet root, 1 earth apple, 1 white flour, 3 sticks, fire
- Big-man's steak 68, 1 boar meat, 2 yellowcolored, 2 blue herb, 1 white plant, 3 sticks, fire
- Inventory bags--more room
- Shovel--less shovelfuls to dig a hole
- Fishing rod--stronger line, less clicks
- Axe--Less chops to make logs
- Bow--less shots needed to kill
- Click on the potion icon to the right. You will see a small vial with a number noting the number that you have
- The progress bar is actually a piece of paper that burns up to nothing.
- You will lose a few items in your inventory and wake up at the near Keja's hut.
- If you need to end up there anyway, you might consider going hungry on purpose.
- I actually liked to walk up the beach and catch crabs all the way.
- I would rather sell a couple crabs and buy a potion or a potion ingredient than worry about finding everything
- Crabs are worth 20 pearls and while less than some other items, such as boar meat, they are much quicker and easier to catch.
Where are the 6 hidden items, the ones at the bottom of the achievement list?
- There is one for each chapter and these are usually available near the end.
- If you miss one and the next chapter starts, you will not be able to get it later.
- Check the above map for the locations, circled in red with the chapter number.
- Most are pretty self-explanatory.
- They either come automatically as you play the game or you will need to just pick up more, catch more, or do more to get the gold trophies.
- Do not do the last task in the game, returning to your tribemates on Far Beach, if you want to get all the achievements without replaying the game.
- If you miss something or accidentally finish the game, your achievements and rarity collection will follow you when you restart.
Chapter 1
- Pick up the bananas
- Talk to Mdogoku
- Talk to Tambusi; she wants 2 apples, 2 bananas and 2 kiwi
- After you collect these, Tambusi wants fruit salad; make one and return to Tambusi.
- Talk to Hakomo
- Click on the Totem to read the first riddle of the Clay Doll's Song
- Talk to Mdogoku (in Northwest Dungu Lands)
- Talk to Bomani; he wants 1 multipede; catch one and return to him
- Talk to Hakomo
- Read the second riddle of the Clay Doll's Song (from the Totem)
- Talk to Muze; he wants 1 bait to teach you to fish
- Talk to Mkulima; dig a hole in the field
- Mkulima wants 1 earth apple and 1 green ear; grow them and talk to her
- Talk to Muze; he wants 1 fish
- Catch a fish and return to Muze; he wants you to learn how to cook over fire
- Talk to Hakomo
- Read the 3rd riddle
- Talk to Tambusi; she wants ingredients for 1 stewed multipede and then wants you to make it.
- Talk to Hakomo; he wants you to decide what to become by talking to Roho, Bomani, and Wasani
- Talk to Tambusi; Find Mdogoku (in the middle of Leap-Quicks Wood) and give the baked fruits to him
- Talk to Muze; make fried fish and give it to him. You can now shop in his store
- Find yourself north of the village
- Pick up the grass doll
- Talk to Keja
- Talk to Bomani - Go to the sanctuary to find him.
- Talk to Roho - Go through the cave north of the village
- Head to the right
- Catch up with the little man (monkey) by following him into the northern cave
Chapter 2
- Talk to Roho
- Have a walk in the Ancestors Wood (to the east of Keja's hut)
- Talk to Keja
- Talk to Muze
- Talk to Wasani - Find a business
- Talk to Mkulima; she is over by Muze's hut
- Talk to Wasani
- Talk to Tambusi to get the recipe for baked fruit for Wasani and then make it
- Return to Wasani; he wants 10 logs
- Return to Wasani to fix Mkulima's field
- Talk to Mkulima.
- Find wood hammer behind Mkulima's hut and take it to W.
- Talk to Tambusi - Find Mdogoku by the south exterior wall of sanctuary
- Talk to Keja to help Mdogoku
- Pick up the ingredients for Keja and return to her
- Tell Tambusi about Mdogoku
- Talk to Bomani - he wants 1 Leap Quick meat
- Return to Bomani; he wants grilled leap quick and will give you the recipe; make it and return
- Talk to Hakomo
- Find Roho in Oke Lands; you need a larger bag.
- Talk to Wasani and use his shop to get the New Man Bag (upgrade to the next bag as soon as you can)
- Find yellowcolored, chilling mushroom, and sharp-scent mushroom
- Make the clear vision potion and take to Roho
- Use the clear vision potion and pick up oke burs while you can
- Bring Roho the oke bur
Chapter 3
- Roho wants chilling mushroom, sharp-scent mushroom, and lightning mushroom
- Make the fast run potion
- Find out what is happening in the village by heading there
- Go to the entrance of Marshy Wood
- Find Mdogoku in the sanctuary; he wants a big stick
- Let Tambusi know you found him
- Check to see if Muze is back
- Ask Wasani to make a stick for Mdogoku
- Wasani wants a log and baked fruit; return when you have these.
- Give the stick to Mdogoku
- Try to make friends with the foreigner in a big hat, Neumann Langst
- Get butterfly for Neumann
- Talk to Corc; he needs a drink
- Talk to Tambusi for the recipe for sweet water
- Talk to Mkulima
- Tambusi wants a smelly, 3 stripeys, 3 green ears, 3 earth apples so grow them
- Tambusi wants the ingredients for fruit water
- Make fruit water and give to Corc
- Corc now wants roast boar
- Talk to Gilles
- Tambusi thinks he needs fish soup and gives you the recipe
- Talk to Bomani and then return with boar meat; he will give you a recipe
- Make roast boar and give to Corc
- Talk to Corc again
- Go to Marshy Wood's entrance
- Roho wants 1 yellowcolored, 2 oke bur, 2 sharp-scent mushroom
- Make protective potion by finding the magic fire in sanctuary and give it to Roho.
- Find a blow pipe in the bushes just one bush to the northeast of the transfer circle (stone circle) in Dungu Lands; take it to Bomani
- Approach the strangers
Chapter 4
- Find the ghost of Fathi
- Use the Protection Potion and go through Marshy Wood
- Talk to Gilles
- Corc wants vegetable stew but Gilles is not well
- Talk to Tambusi; she thinks leap quick stew would be good for Gilles
- Find Roho in Oke Land; just head to his fire even though he is not there yet.
- You now have access to Roho's shop where you can buy ingredients, which I think is very handy.
- You need to make an Interworld Potion and you can buy the ingredients at the shop if you want
- Return to Roho; you will end up in Ancestor's Wood
- Pick Ancestor's Flowers as you leave
- Buy seeds and farm to get the needed vegetables.
- Make the stew give to Gilles; you will need to wait a bit to get the recipe for vegetable stew
- Talk to Muze
- You need to collect different herbs
- After getting them talk to Keja and she wants you to get Muze
- Go to his area; he is missing
- Go to the field to talk to Keja
- Now Gilles wants to talk to you
- You need ingredients for vegetable stew
- Gilles will make the stew and you need to take Gilles and the food to Corc
- To take Gilles to Corc you need protection potion
- Neumann want 15 billets
- Return box from Neumann to Bomani
- Talk to Neumann again
- Find Corc in the Marshy Woods
- Talk to Keja
- Talk to Muze
- Talk to Gilles
- Anytime after Muze is missing from his field, you can find barrel to the north west; you need to talk to Muze (can't find Muze for a bit while Keja is making the charm)
Chapter 5
- Talk to Neumann; you can't find him, just go to their camp and you will find out he is in a cave
- Enter the cave and before talking to him go down into the blue area in the cave to find a rarity to collect
- After talking to Neumann, you will flash over to Agnelo
- Go to Oke Land and talk to Roho
- Need to talk to Wasani and Keja
- Now talk to Muze and Bomani
- Keep talking to everyone, Muze, Keja, Mkulima, and you will finally get over to Far Beach automatically
- Then talk to Wasani who will help fix the boat
- Talk to the Olof, the big guy, to get him to help you with the boat
- Talk to Gilles, he's just north of you.
- You need the ingredients for big man steak of Olof
- Cook it and bring it back to Gilles and then talk to Olof
- You will end up at Wasani's hut. Talk to him
- Wait until Wasani decides how to fix Fathi's boat
- Go to the cave in the Ancestor's Wood and get the necklace all the way to the right
- Talk to Wasani who will fix the boat
- Then to Keja
- Talk to Bomani and collect the items to help make the stuffed boar
- Talk Roho; collect everything for the next potion
- Make the transfer potion and talk to Roho
- Finish the other tasks
- Gilles now wants to talk to you too.
- Go to the workbench to make the boar
- Talk to Mkulima now; she's ready to return
- Be sure you have protective potions for her
- Before you return to Roho, find Mdogoku's doll, which is near the stuffed boar and give it back to him.
- Talk to Roho; you will automatically go to the Ancestor's Land
- While you are there, go in the cave and find the rarities and pick mushrooms
- Leave the Ancestor's land
Chapter 6
- Go into Marshy Wood
- Pick up Gille's scarf
- Head back to Far Beach
- Then talk to Hakomo
- Talk to Roho; he will take you to the Heart of the Island
- Talk to Hakomo again; you need to get things for the hunt
- Tambusi wants 3 multipedes, 2 fish, 2 leap-quick, 1 boar, 3 sweet roots
- Keja wants 3 oke burs, 3 ancestor's flowers, 3 Datura flowers
- Wasani wants 10 billets, 10 logs
- Once you have collected everything, talk to Hakomo
- Talk to Corc, using protection potions
- Find Neumann Langst in the cave
- Everyone will go off to capture the crocodile, while you can return the scarf to the Ancestor's Wood
- Find the hunters in the Marshy Wood
- Hurry to the Spirit's Small Circle by going into the Sanctuary and touching the altar
- Find Langst by trying to go to the cave; you can't find him.
- Return to the tribe by the fire on Far Beach; DO NOT DO THIS unless you are ready to finish the game
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