12 Labours of Hercules
Trust our 12 Labours of Hercules Walkthrough to help you battle your way through ancient Greek mythology as you attempt to help the legendary Hercules save his wife from the evil god Hades. Rely on our detailed instructions and video solutions of each and every level in order to achieve your coveted gold times as you furiously click your way through this intense time management game.
Levels 1.1 to 1.10
Levels 2.1 to 2.10
Levels 3.1 to 3.10
Levels 4.1 to 4.10
Achievements
Ask for help in the comments below!
Welcome to our 12 Labours of Hercules Walkthrough! Here you'll find everything you'll need to help the legendary hero, Hercules, battle his way through mythical creatures and countless dangers as he attempts to save his wife from the evil Hades. Our walkthrough includes detailed step-by-step instructions as well as video solutions of each and every level to help you come up with those challenging gold times.
We hope you enjoy our 12 Labours of Hercules Walkthrough!
Characters:
- Servants - Build, repair, and collect resources.
- Hercules - Removes boulders and other odd jobs
- Medusa - Removes minotaurs
- Pegasus - Drops stones and removes harpies
- Cerberus - Removes ghosts
Gameplay
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It is possible in this game to not only queue up tasks, but queue those that do not have enough resources as long as they are accessible. So use that to your advantage to get a worker out there asap.
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Items and areas that are accessible will have different colored rings around them.
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Green rings means you have the resources to pick them up
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Red rings means you needs a lot of resources to upgrade or collect
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Orange rings means you need about 2 trips of resources
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Yellow ring means you need 1 trip of resources
- Hover your cursor over an item to see the cost and income. If there is nothing in red, you have enough resources. Inadequate quantities of resources will show up in red plus information about exactly what you are short of.
Bonuses:
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Work Faster - Hammer and Anvil
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Run Faster - Runner
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Temporary Servant - Man’s Head
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Stop Clock - Hourglass
- More Resources - Horn of Plenty (adds 1 unit to each item picked up)
Buildings
House
I - Most levels start with just one worker, but occasionally two. A few levels do not have a house
II - Upgrade to small, costs 9 supplies, provides 2nd worker
III - Upgrade to medium, costs 15 supplies, provides 3rd worker
Farm
I - Cost 6 supplies, provides 1 food
II - Costs 8 supplies, provides 2 food
III - Costs 12 supplies, provides 3 food
Workshop
I - Cost 5 supplies, provides 1 supplies
II - Costs 8 supplies, provides 2 supplies
III - Costs 10 supplies, provides 3 supplies
Store
I - Costs 8 supplies, stores 30 supplies, adds 1 extra unit for each item a servant collects (including trees, eroded paths, gold mines, bushes)
II - Costs 14 supplies, stores 40 units, adds 2 extra units
III - Costs 20 supplies, stores 50 unites, adds 3 extra units
Resources
Resources with dials give 3 units and renew over time. In the walkthrough I call these renewable resources
Resources on and off the road, 3 units
Trees, cost 2 food, receive 2 supplies
Eroded paths, cost 2 food, receive 3 supplies
Gold mine, costs 6 food, receive 2 gold
Obstacles
Rope bridge - 4 food, 4 supplies
Bridge - 6 food, 6 supplies
Bone bridge - 8 food, 12 gold
Stone bridge - 8 food, 10 supplies, 6 gold
Hanging bridge is 3 segments - 9 food, 9 supplies, 6 gold
Boulder - 6 food
Black boulder - 12 food, 6 gold
Enchanted boulder - 18 food, 12 gold
Landslide - 4 food, 3 gold
Crack - 2 food, 3 supplies
Pit - 2 food, 4 supplies
Obstacle pit - 4 food, 9 supplies
Acid or lava pit - 6 12 3
Ship 8 food, 14 supplies, 2 gold; 8 food, 12 supplies, 3 gold; 8 food, 10 supplies, 4 gold
Medusa’s lair - 6 supplies, 2 gold
Minotaur - 3 gold
Pegasus’ Nest - 3 8 2
Stone - 12 food, 4 gold
Harpy - 6 food, 8 gold
Ghost - 8 food, 12 gold
Levels 1.1 to 1.10
Levels 2.1 to 2.10
Levels 3.1 to 3.10
Levels 4.1 to 4.10
Achievements
Ask for help in the comments below!